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Maxwell Ideas Crowned at SIGGRAPH 2017

September 29, 2017 Technology 1 Comment

Hello everyone, Maxwell being the pioneer of physically-based unbiased rendering -computing in spectral domain- has often been a source of inspiration in the CG world. Its Material System, Simball and Multilight™ are just a few examples. Similar engines are also…

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Why You Need to Try the FREE Maxwell | Standalone App!

September 20, 2017 Technology 1 Comment

MULTILIGHT | STANDALONE: FREE AND INDEPENDENT   Anyone can tweak your scene's lights and save the final image of your MXI   FREE AND STANDALONE Multilight™ has been one of Maxwell's top features for years. Now there is Multilight |…

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5 Tips to Use the Denoiser in Maxwell 4

August 4, 2017 Technology, Tips 0 Comments

Hello everyone, We are back with some valuable tips by our very own Product Specialist, Fernando Tella. Fer is long-time Maxwell user, ever since the alpha version in 2005! Ten years later he joined the Maxwell team. Now he helps customers with…

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Maxwell Tips by the Xperts – Part 1

May 23, 2017 Tips, Xpert Tips 8 Comments

Hello everyone, We are back with a series of posts that will contain some useful tips you don't want to miss! These will be provided by the Maxwell Render Xperts who have mastered the software and in many cases offer training…

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From Materials to Postpro – Maxwell Rendering Tips for Beginners

Hello again, We are back with some beginner tips by Madrid-based artist and Maxwell Xpert David de las Casas of 3dcs studio. David will share with us some tips from his workflow for newcomers in the Maxwell community. Leave us your own tips…

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Experimental Procedure: How to Use Maxwell 4 GPU on Mac

March 14, 2017 Technology, Tips 10 Comments

Hello everyone, In this blogpost we would like to give you an update on the possibility to use the Maxwell 4 GPU rendering option on Mac machines. As you probably know, the GPU option of the latest V4 only works with Nvidia…

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