Posts In: Maya

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Discover the New License Types in Maxwell 4

October 6, 2016 News, Technology 164 Comments

What’s changed with Maxwell 4 licensing? We’ve “unzipped” the old, generic Maxwell Suite package from V3, and Maxwell 4 license seats are now based on the 3D platform that you use. This means that you only pay for the tool…

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Step by Step Rally Car Breakdown

December 15, 2015 Customer stories 3 Comments

Hello everyone, As many of you probably know, we at Next Limit are big fans of 3D competitions! We are always inspired by what Maxwell Render users achieve with our software, and we are constantly amazed at their talent. This year's Car Render…

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Galatea by Joseph Francis

September 3, 2015 Customer stories 0 Comments

The Artist Joseph Francis began his career in 1985 in the fledgling computer animation department of Manhattan's R/Greenberg Associates (now RGA Digital Studios) under such CG luminaries as Joshua Pines and Ken "Perlin Noise" Perlin. There he rose to become…

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Uzi by Billy Lundevall

The Artist Billy is a 24 year-old 2D and 3D artist from Sweden who has a passion for meticulous illustrations and models.  He says he is very detail-oriented by nature, and takes great pleasure in getting the small stuff right.  Now…

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Rob Redman on his projects, tools and favorite events

Hi guys! If you are following our blog then you may have seen this year's FMX presentation by Maxwell #Xpert Trainer Rob Redman in which he showed us his workflow with Maxwell and Cinema 4D.  As a follow up we…

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Rob Redman @ FMX 2015: Fun with Maxwell Render & C4D

This year's FMX event in Stuttgart was a great opportunity to meet up with many of our partners and friends in the CG industry.  We had the chance to catch up with the guys at MAXON, HDR Light Studio and Laubwerk, as…

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Mix Swirl by Artem Paramonov

The Artist and his work Artem Paramonov is Senior 3D Creative at Iris Worldwide in Singapore. He is currently working in the advertising industry, focusing on TV branding, film post-production, product visualization, animation and motion design. Tim mainly uses Maya, Maxwell Render, Mental…

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